As part of the sampling and experimentation in my 3D construction development work, I worked with paper straight onto a mannequin. I used curling, shredding, folding and scrunching techniques with the paper to emulate forms that I’d seen in my botanical investigation work and created various pieces to fit the upper body, mainly working on the shoulder and neck. It was a quick and simple way for me to work through my ideas in creating my 3D neck piece.
No comments:
Post a Comment